diff --git a/docs.json b/docs.json
index 0cfa57a48..4112163fb 100644
--- a/docs.json
+++ b/docs.json
@@ -364,7 +364,8 @@
"tutorials/video/wan/fun-control",
"tutorials/video/wan/fun-camera",
"tutorials/video/wan/fun-inp",
- "tutorials/video/wan/wan-flf"
+ "tutorials/video/wan/wan-flf",
+ "tutorials/video/wan/wan-infinitetalk"
]
}
]
@@ -4209,7 +4210,8 @@
"zh/tutorials/video/wan/fun-control",
"zh/tutorials/video/wan/fun-camera",
"zh/tutorials/video/wan/fun-inp",
- "zh/tutorials/video/wan/wan-flf"
+ "zh/tutorials/video/wan/wan-flf",
+ "zh/tutorials/video/wan/wan-infinitetalk"
]
}
]
@@ -8080,7 +8082,8 @@
"ja/tutorials/video/wan/fun-control",
"ja/tutorials/video/wan/fun-camera",
"ja/tutorials/video/wan/fun-inp",
- "ja/tutorials/video/wan/wan-flf"
+ "ja/tutorials/video/wan/wan-flf",
+ "ja/tutorials/video/wan/wan-infinitetalk"
]
}
]
@@ -11964,7 +11967,8 @@
"ko/tutorials/video/wan/fun-control",
"ko/tutorials/video/wan/fun-camera",
"ko/tutorials/video/wan/fun-inp",
- "ko/tutorials/video/wan/wan-flf"
+ "ko/tutorials/video/wan/wan-flf",
+ "ko/tutorials/video/wan/wan-infinitetalk"
]
}
]
diff --git a/ja/tutorials/video/wan/wan-infinitetalk.mdx b/ja/tutorials/video/wan/wan-infinitetalk.mdx
new file mode 100644
index 000000000..4a047e22f
--- /dev/null
+++ b/ja/tutorials/video/wan/wan-infinitetalk.mdx
@@ -0,0 +1,128 @@
+---
+title: "ComfyUI Wan2.1 InfiniteTalk ワークフロー例"
+description: "InfiniteTalk は Wan2.1 をベースに構築されたオーディオ駆動型の全身ビデオ吹き替えモデルで、任意の入力オーディオに合わせてキャラクターのリップシンクと身体の動きを同期できます。"
+sidebarTitle: "InfiniteTalk"
+translationSourceHash: e9e0002c
+translationFrom: tutorials/video/wan/wan-infinitetalk.mdx
+translationBlockHashes:
+ "_intro": ccf1ffaa
+ "InfiniteTalk image-to-video workflow": 778431d5
+ "Model Installation": 948f4408
+ "Workflow Steps": 21ba512d
+---
+import UpdateReminder from "/snippets/ja/tutorials/update-reminder.mdx"
+
+**Wan2.1 InfiniteTalk** は、[MeiGen-AI](https://github.com/MeiGen-AI/InfiniteTalk) が開発した、Wan2.1 をベースに構築されたオープンソースのオーディオ駆動型ビデオ生成モデルです。1枚の参照画像とオーディオ入力から、全身トーキングビデオを生成できます。キャラクターの口の動きと体の動きは、指定したオーディオに合わせて自動的に同期されます。
+
+**主な機能**:
+- **オーディオ駆動のリップシンク**: 入力オーディオに合った自然な口の動きを生成
+- **全身の動き**: 同一性、背景、カメラワークを保ちながら、同期した体の動きを追加
+- **デュアルモード**: 単一キャラクターと複数キャラクターの両方のシナリオに対応
+- **ComfyUI ネイティブ**: 組み込みの `WanInfiniteTalkToVideo` ノードがあり、カスタムノードは不要
+
+**関連リンク**:
+- [InfiniteTalk GitHub リポジトリ](https://github.com/MeiGen-AI/InfiniteTalk)
+- [Wan2.1 コードリポジトリ](https://github.com/Wan-Video/Wan2.1)
+- [Wan2.1 モデルリポジトリ](https://huggingface.co/Wan-AI)
+
+
+ このワークフローでは、モジュール化処理のために Subgraph ノードを使用します。カスタマイズや拡張の方法については、Subgraph のドキュメントを参照してください。
+
+
+## InfiniteTalk 画像から動画へのワークフロー
+
+
+
+ Comfy Cloud で開く
+
+
+ JSON をダウンロードするか、テンプレートライブラリで「InfiniteTalk」を検索してください
+
+
+
+
+
+
+
+## モデルのインストール
+
+以下のモデルをダウンロードし、正しいディレクトリに配置する必要があります。
+
+**diffusion_models**
+
+- [Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors](https://huggingface.co/Kijai/WanVideo_comfy_fp8_scaled/resolve/main/I2V/Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors)
+
+**text_encoders**
+
+- [umt5_xxl_fp8_e4m3fn_scaled.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/text_encoders/umt5_xxl_fp8_e4m3fn_scaled.safetensors)
+
+**model_patches**
+
+- [wan2.1_infiniteTalk_single_fp16.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/model_patches/wan2.1_infiniteTalk_single_fp16.safetensors): 単一キャラクターのシナリオ向け
+- [wan2.1_infiniteTalk_multi_fp16.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/model_patches/wan2.1_infiniteTalk_multi_fp16.safetensors): 複数キャラクターのシナリオ向け
+
+**audio_encoders**
+
+- [wav2vec2-chinese-base_fp16.safetensors](https://huggingface.co/Kijai/wav2vec2_safetensors/resolve/main/wav2vec2-chinese-base_fp16.safetensors)
+
+**vae**
+
+- [Wan2_1_VAE_bf16.safetensors](https://huggingface.co/Kijai/WanVideo_comfy/resolve/main/Wan2_1_VAE_bf16.safetensors)
+
+**loras**
+
+- [lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors](https://huggingface.co/Kijai/WanVideo_comfy/resolve/main/Lightx2v/lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors)
+
+### モデルの保存場所
+
+```
+📂 ComfyUI/
+├── 📂 models/
+│ ├── 📂 diffusion_models/
+│ │ └── Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors
+│ ├── 📂 text_encoders/
+│ │ └── umt5_xxl_fp8_e4m3fn_scaled.safetensors
+│ ├── 📂 model_patches/
+│ │ ├── wan2.1_infiniteTalk_single_fp16.safetensors
+│ │ └── wan2.1_infiniteTalk_multi_fp16.safetensors
+│ ├── 📂 audio_encoders/
+│ │ └── wav2vec2-chinese-base_fp16.safetensors
+│ ├── 📂 vae/
+│ │ └── Wan2_1_VAE_bf16.safetensors
+│ └── 📂 loras/
+│ └── lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors
+```
+
+### サンプル入力ファイル
+
+以下のサンプル入力ファイルをダウンロードし、対応するノードにドラッグしてください:
+
+
+
+ キャラクターの参照画像
+
+
+ キャラクター1のオーディオトラック
+
+
+ キャラクター2のオーディオトラック
+
+
+
+## ワークフローの手順
+
+1. **入力画像を読み込む**: キャラクターの参照画像を `Load Image` ノードにドラッグします。複数キャラクターのシナリオでは、マスクエディターを使って各キャラクターのマスクを描画します。
+2. **オーディオトラックを読み込む**: オーディオファイルを `Load Audio` ノードに接続します(キャラクターごとに1つ)。
+3. **拡散モデルを読み込む**: `Load Diffusion Model` ノードが `Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors` を使用していることを確認します。
+4. **モデルパッチを読み込む**: `ModelPatchLoader` ノードを介して、適切な InfiniteTalk パッチ(`single` または `multi` バリアント)を読み込みます。
+5. **InfiniteTalk を設定する**: `WanInfiniteTalkToVideo` ノードのパラメータを調整します。例えば、`length`(フレーム単位のビデオ長)、`motion_frame_count`(モーションコンテキストとして使用する過去のフレーム)、`audio_scale` などです。
+6. **生成**: ワークフローを実行します。モデルは、入力オーディオに同期した全身トーキングビデオを生成します。
+
+### ビデオ長の延長
+
+各 **Video Extend** グループは、ビデオを約 3.24 秒(25 fps で 81 フレーム)延長します。オーディオがそれより長い場合は、次の操作を行います。
+
+1. 「Video Extend」グループをボックス選択します
+2. `Ctrl-C`(コピー)を押し、続けて `Ctrl-Shift-V`(接続を保ったまま貼り付け)を押します
+3. 前の `InfiniteTalk (Base Generation)` ノードの `IMAGE` 出力を、新しい `WanInfiniteTalkToVideo` ノードの `previous_frames` 入力に接続します
+4. `Batch Images` ノードの `IMAGE` 出力を、新しい `Batch Images` ノードの画像入力に接続します
diff --git a/ko/tutorials/video/wan/wan-infinitetalk.mdx b/ko/tutorials/video/wan/wan-infinitetalk.mdx
new file mode 100644
index 000000000..a7404ddfd
--- /dev/null
+++ b/ko/tutorials/video/wan/wan-infinitetalk.mdx
@@ -0,0 +1,128 @@
+---
+title: "ComfyUI Wan2.1 InfiniteTalk 워크플로 예제"
+description: "InfiniteTalk은 Wan2.1을 기반으로 구축된 오디오 기반 전신 비디오 더빙 모델로, 모든 입력 오디오에 맞춰 캐릭터의 립싱크와 신체 동작을 동기화할 수 있습니다."
+sidebarTitle: "InfiniteTalk"
+translationSourceHash: e9e0002c
+translationFrom: tutorials/video/wan/wan-infinitetalk.mdx
+translationBlockHashes:
+ "_intro": ccf1ffaa
+ "InfiniteTalk image-to-video workflow": 778431d5
+ "Model Installation": 948f4408
+ "Workflow Steps": 21ba512d
+---
+import UpdateReminder from "/snippets/ko/tutorials/update-reminder.mdx"
+
+**Wan2.1 InfiniteTalk**은 [MeiGen-AI](https://github.com/MeiGen-AI/InfiniteTalk)가 개발한, Wan2.1을 기반으로 하는 오픈 소스 오디오 기반 비디오 생성 모델입니다. 단일 참조 이미지와 오디오 입력만으로 전신 토킹 비디오를 생성할 수 있습니다. 캐릭터의 입 움직임과 신체 동작은 제공된 오디오에 맞춰 자동으로 동기화됩니다.
+
+**주요 기능**:
+- **오디오 기반 립 싱크**: 입력 오디오에 맞는 자연스러운 입 움직임 생성
+- **전신 모션**: 정체성, 배경, 카메라 움직임을 유지하면서 동기화된 신체 모션 추가
+- **듀얼 모드**: 단일 캐릭터와 다중 캐릭터 시나리오 모두 지원
+- **ComfyUI 네이티브**: `WanInfiniteTalkToVideo` 노드가 내장되어 있어 커스텀 노드가 필요하지 않습니다
+
+**관련 링크**:
+- [InfiniteTalk GitHub 저장소](https://github.com/MeiGen-AI/InfiniteTalk)
+- [Wan2.1 코드 저장소](https://github.com/Wan-Video/Wan2.1)
+- [Wan2.1 모델 저장소](https://huggingface.co/Wan-AI)
+
+
+ 이 워크플로는 모듈식 처리를 위해 서브그래프 노드를 사용합니다. 워크플로를 사용자 정의하고 확장하는 방법은 서브그래프 문서를 확인하세요.
+
+
+## InfiniteTalk 이미지 기반 비디오 생성 워크플로
+
+
+
+ Comfy Cloud에서 열기
+
+
+ JSON을 다운로드하거나 템플릿 라이브러리에서 "InfiniteTalk" 검색
+
+
+
+
+
+
+
+## 모델 설치
+
+다음 모델을 다운로드하여 올바른 디렉토리에 배치해야 합니다:
+
+**diffusion_models**
+
+- [Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors](https://huggingface.co/Kijai/WanVideo_comfy_fp8_scaled/resolve/main/I2V/Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors)
+
+**text_encoders**
+
+- [umt5_xxl_fp8_e4m3fn_scaled.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/text_encoders/umt5_xxl_fp8_e4m3fn_scaled.safetensors)
+
+**model_patches**
+
+- [wan2.1_infiniteTalk_single_fp16.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/model_patches/wan2.1_infiniteTalk_single_fp16.safetensors): 단일 캐릭터 시나리오용
+- [wan2.1_infiniteTalk_multi_fp16.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/model_patches/wan2.1_infiniteTalk_multi_fp16.safetensors): 다중 캐릭터 시나리오용
+
+**audio_encoders**
+
+- [wav2vec2-chinese-base_fp16.safetensors](https://huggingface.co/Kijai/wav2vec2_safetensors/resolve/main/wav2vec2-chinese-base_fp16.safetensors)
+
+**vae**
+
+- [Wan2_1_VAE_bf16.safetensors](https://huggingface.co/Kijai/WanVideo_comfy/resolve/main/Wan2_1_VAE_bf16.safetensors)
+
+**loras**
+
+- [lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors](https://huggingface.co/Kijai/WanVideo_comfy/resolve/main/Lightx2v/lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors)
+
+### 모델 저장 위치
+
+```
+📂 ComfyUI/
+├── 📂 models/
+│ ├── 📂 diffusion_models/
+│ │ └── Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors
+│ ├── 📂 text_encoders/
+│ │ └── umt5_xxl_fp8_e4m3fn_scaled.safetensors
+│ ├── 📂 model_patches/
+│ │ ├── wan2.1_infiniteTalk_single_fp16.safetensors
+│ │ └── wan2.1_infiniteTalk_multi_fp16.safetensors
+│ ├── 📂 audio_encoders/
+│ │ └── wav2vec2-chinese-base_fp16.safetensors
+│ ├── 📂 vae/
+│ │ └── Wan2_1_VAE_bf16.safetensors
+│ └── 📂 loras/
+│ └── lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors
+```
+
+### 샘플 입력 파일
+
+다음 샘플 입력 파일을 다운로드한 뒤 해당 노드로 드래그하세요:
+
+
+
+ 캐릭터 참조 이미지
+
+
+ 캐릭터 1용 오디오 트랙
+
+
+ 캐릭터 2용 오디오 트랙
+
+
+
+## 워크플로 단계
+
+1. **입력 이미지 로드**: 캐릭터 참조 이미지를 `Load Image` 노드로 드래그합니다. 다중 캐릭터 시나리오에서는 마스크 편집기를 사용해 각 캐릭터의 마스크를 그립니다.
+2. **오디오 트랙 로드**: 오디오 파일을 `Load Audio` 노드에 연결합니다(캐릭터당 하나).
+3. **확산 모델 로드**: `Load Diffusion Model` 노드가 `Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors`를 사용하고 있는지 확인합니다.
+4. **모델 패치 로드**: `ModelPatchLoader` 노드를 통해 적절한 InfiniteTalk 패치(`single` 또는 `multi` 변형)를 로드합니다.
+5. **InfiniteTalk 구성**: `length`(프레임 단위의 비디오 길이), `motion_frame_count`(모션 컨텍스트로 사용되는 이전 프레임), `audio_scale` 등 `WanInfiniteTalkToVideo` 노드 파라미터를 조정합니다.
+6. **생성**: 워크플로를 실행합니다. 모델이 입력 오디오와 동기화된 전신 토킹 비디오를 생성합니다.
+
+### 비디오 길이 연장
+
+각 **Video Extend** 그룹은 비디오를 약 3.24초(25 fps 기준 81프레임) 연장합니다. 오디오가 더 길면 다음을 수행할 수 있습니다:
+
+1. "Video Extend" 그룹을 상자 선택합니다
+2. `Ctrl-C`(복사)를 누른 다음 `Ctrl-Shift-V`(연결과 함께 붙여넣기)를 누릅니다
+3. 이전 `InfiniteTalk (Base Generation)` 노드의 `IMAGE` 출력을 새 `WanInfiniteTalkToVideo` 노드의 `previous_frames` 입력에 연결합니다
+4. `Batch Images` 노드의 `IMAGE` 출력을 새 `Batch Images` 노드의 이미지 입력에 연결합니다
diff --git a/tutorials/video/wan/wan-infinitetalk.mdx b/tutorials/video/wan/wan-infinitetalk.mdx
new file mode 100644
index 000000000..e3346b484
--- /dev/null
+++ b/tutorials/video/wan/wan-infinitetalk.mdx
@@ -0,0 +1,122 @@
+---
+title: "ComfyUI Wan2.1 InfiniteTalk Workflow Example"
+description: "InfiniteTalk is an audio-driven full-body video dubbing model built on Wan2.1, enabling character lip-sync and body motion synchronization with any input audio."
+sidebarTitle: "InfiniteTalk"
+---
+
+import UpdateReminder from '/snippets/tutorials/update-reminder.mdx'
+
+**Wan2.1 InfiniteTalk** is an open-source audio-driven video generation model built on Wan2.1, developed by [MeiGen-AI](https://github.com/MeiGen-AI/InfiniteTalk). It enables you to generate full-body talking videos from a single reference image and an audio input. The character's mouth movements and body motions are automatically synchronized to match the provided audio.
+
+**Key Features**:
+- **Audio-Driven Lip Sync**: Generate natural mouth movements that match the input audio
+- **Full-Body Motion**: Preserves identity, background, and camera movement while adding synchronized body motion
+- **Dual Mode**: Supports both single-character and multi-character scenarios
+- **ComfyUI Native**: Built-in `WanInfiniteTalkToVideo` node, no custom nodes required
+
+**Related Links**:
+- [InfiniteTalk GitHub Repository](https://github.com/MeiGen-AI/InfiniteTalk)
+- [Wan2.1 Code Repository](https://github.com/Wan-Video/Wan2.1)
+- [Wan2.1 Model Repository](https://huggingface.co/Wan-AI)
+
+
+ This workflow uses Subgraph nodes for modular processing. Check out the Subgraph documentation to learn how to customize and extend the workflow.
+
+
+## InfiniteTalk image-to-video workflow
+
+
+
+ Open in Comfy Cloud
+
+
+ Download JSON or search "InfiniteTalk" in Template Library
+
+
+
+
+
+
+
+## Model Installation
+
+The following models need to be downloaded and placed in the correct directories:
+
+**diffusion_models**
+
+- [Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors](https://huggingface.co/Kijai/WanVideo_comfy_fp8_scaled/resolve/main/I2V/Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors)
+
+**text_encoders**
+
+- [umt5_xxl_fp8_e4m3fn_scaled.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/text_encoders/umt5_xxl_fp8_e4m3fn_scaled.safetensors)
+
+**model_patches**
+
+- [wan2.1_infiniteTalk_single_fp16.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/model_patches/wan2.1_infiniteTalk_single_fp16.safetensors): For single-character scenarios
+- [wan2.1_infiniteTalk_multi_fp16.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/model_patches/wan2.1_infiniteTalk_multi_fp16.safetensors): For multi-character scenarios
+
+**audio_encoders**
+
+- [wav2vec2-chinese-base_fp16.safetensors](https://huggingface.co/Kijai/wav2vec2_safetensors/resolve/main/wav2vec2-chinese-base_fp16.safetensors)
+
+**vae**
+
+- [Wan2_1_VAE_bf16.safetensors](https://huggingface.co/Kijai/WanVideo_comfy/resolve/main/Wan2_1_VAE_bf16.safetensors)
+
+**loras**
+
+- [lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors](https://huggingface.co/Kijai/WanVideo_comfy/resolve/main/Lightx2v/lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors)
+
+### Model Storage Location
+
+```
+📂 ComfyUI/
+├── 📂 models/
+│ ├── 📂 diffusion_models/
+│ │ └── Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors
+│ ├── 📂 text_encoders/
+│ │ └── umt5_xxl_fp8_e4m3fn_scaled.safetensors
+│ ├── 📂 model_patches/
+│ │ ├── wan2.1_infiniteTalk_single_fp16.safetensors
+│ │ └── wan2.1_infiniteTalk_multi_fp16.safetensors
+│ ├── 📂 audio_encoders/
+│ │ └── wav2vec2-chinese-base_fp16.safetensors
+│ ├── 📂 vae/
+│ │ └── Wan2_1_VAE_bf16.safetensors
+│ └── 📂 loras/
+│ └── lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors
+```
+
+### Sample Input Files
+
+Download these sample input files and drag them into the corresponding nodes:
+
+
+
+ Character reference image
+
+
+ Audio track for character 1
+
+
+ Audio track for character 2
+
+
+
+## Workflow Steps
+
+1. **Load the input image**: Drag the character reference image to the `Load Image` node. For multi-character scenarios, use the Mask Editor to draw masks for each character.
+2. **Load audio tracks**: Connect audio files to the `Load Audio` nodes (one per character).
+3. **Load diffusion model**: Ensure the `Load Diffusion Model` node is using `Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors`.
+4. **Load model patches**: Load the appropriate InfiniteTalk patch (`single` or `multi` variant) via the `ModelPatchLoader` node.
+5. **Configure InfiniteTalk**: Adjust the `WanInfiniteTalkToVideo` node parameters, such as `length` (video length in frames), `motion_frame_count` (previous frames used as motion context), and `audio_scale`.
+6. **Generate**: Run the workflow. The model will produce a full-body talking video synchronized with the input audio.
+
+### Extending Video Length
+
+Each **Video Extend** group extends the video by approximately 3.24 seconds (81 frames at 25 fps). If your audio is longer, you can:
+
+1. Box-select the "Video Extend" group
+2. Press `Ctrl-C` (copy), then `Ctrl-Shift-V` (paste with connections)
+3. Connect the previous `InfiniteTalk (Base Generation)` node's `IMAGE` output to the new `WanInfiniteTalkToVideo` node's `previous_frames` input
+4. Connect the `Batch Images` node's `IMAGE` output to the new `Batch Images` node's image input
diff --git a/zh/tutorials/video/wan/wan-infinitetalk.mdx b/zh/tutorials/video/wan/wan-infinitetalk.mdx
new file mode 100644
index 000000000..e1e538852
--- /dev/null
+++ b/zh/tutorials/video/wan/wan-infinitetalk.mdx
@@ -0,0 +1,128 @@
+---
+title: "ComfyUI Wan2.1 InfiniteTalk 工作流示例"
+description: "InfiniteTalk 是基于 Wan2.1 构建的音频驱动全身视频配音模型,可实现角色唇形与身体动作同任意输入音频的同步。"
+sidebarTitle: "InfiniteTalk"
+translationSourceHash: e9e0002c
+translationFrom: tutorials/video/wan/wan-infinitetalk.mdx
+translationBlockHashes:
+ "_intro": ccf1ffaa
+ "InfiniteTalk image-to-video workflow": 778431d5
+ "Model Installation": 948f4408
+ "Workflow Steps": 21ba512d
+---
+import UpdateReminder from "/snippets/zh/tutorials/update-reminder.mdx"
+
+**Wan2.1 InfiniteTalk** 是一个基于 Wan2.1 构建的开源音频驱动视频生成模型,由 [MeiGen-AI](https://github.com/MeiGen-AI/InfiniteTalk) 开发。它支持根据单张参考图像和音频输入生成全身说话视频。角色的口型动作和身体动作会自动同步,以匹配所提供的音频。
+
+**主要功能**:
+- **音频驱动口型同步**:生成与输入音频相匹配的自然口型动作
+- **全身动作**:在保留身份、背景和相机运动的同时,添加同步的身体动作
+- **双模式**:同时支持单角色和多角色场景
+- **ComfyUI 原生支持**:内置 `WanInfiniteTalkToVideo` 节点,无需自定义节点
+
+**相关链接**:
+- [InfiniteTalk GitHub 仓库](https://github.com/MeiGen-AI/InfiniteTalk)
+- [Wan2.1 代码仓库](https://github.com/Wan-Video/Wan2.1)
+- [Wan2.1 模型仓库](https://huggingface.co/Wan-AI)
+
+
+ 此工作流使用子图节点进行模块化处理。请查看子图文档,了解如何自定义和扩展该工作流。
+
+
+## InfiniteTalk 图生视频工作流
+
+
+
+ 在 Comfy Cloud 中打开
+
+
+ 下载 JSON,或在模板库中搜索 "InfiniteTalk"
+
+
+
+
+
+
+
+## 模型安装
+
+需要下载以下模型并将其放入正确的目录:
+
+**diffusion_models**
+
+- [Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors](https://huggingface.co/Kijai/WanVideo_comfy_fp8_scaled/resolve/main/I2V/Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors)
+
+**text_encoders**
+
+- [umt5_xxl_fp8_e4m3fn_scaled.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/text_encoders/umt5_xxl_fp8_e4m3fn_scaled.safetensors)
+
+**model_patches**
+
+- [wan2.1_infiniteTalk_single_fp16.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/model_patches/wan2.1_infiniteTalk_single_fp16.safetensors):适用于单角色场景
+- [wan2.1_infiniteTalk_multi_fp16.safetensors](https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/resolve/main/split_files/model_patches/wan2.1_infiniteTalk_multi_fp16.safetensors):适用于多角色场景
+
+**audio_encoders**
+
+- [wav2vec2-chinese-base_fp16.safetensors](https://huggingface.co/Kijai/wav2vec2_safetensors/resolve/main/wav2vec2-chinese-base_fp16.safetensors)
+
+**vae**
+
+- [Wan2_1_VAE_bf16.safetensors](https://huggingface.co/Kijai/WanVideo_comfy/resolve/main/Wan2_1_VAE_bf16.safetensors)
+
+**loras**
+
+- [lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors](https://huggingface.co/Kijai/WanVideo_comfy/resolve/main/Lightx2v/lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors)
+
+### 模型存放位置
+
+```
+📂 ComfyUI/
+├── 📂 models/
+│ ├── 📂 diffusion_models/
+│ │ └── Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors
+│ ├── 📂 text_encoders/
+│ │ └── umt5_xxl_fp8_e4m3fn_scaled.safetensors
+│ ├── 📂 model_patches/
+│ │ ├── wan2.1_infiniteTalk_single_fp16.safetensors
+│ │ └── wan2.1_infiniteTalk_multi_fp16.safetensors
+│ ├── 📂 audio_encoders/
+│ │ └── wav2vec2-chinese-base_fp16.safetensors
+│ ├── 📂 vae/
+│ │ └── Wan2_1_VAE_bf16.safetensors
+│ └── 📂 loras/
+│ └── lightx2v_I2V_14B_480p_cfg_step_distill_rank64_bf16.safetensors
+```
+
+### 示例输入文件
+
+下载这些示例输入文件,并将它们拖入对应的节点:
+
+
+
+ 角色参考图像
+
+
+ 角色 1 的音频轨道
+
+
+ 角色 2 的音频轨道
+
+
+
+## 工作流步骤
+
+1. **加载输入图像**:将角色参考图像拖拽到 `Load Image` 节点。对于多角色场景,使用遮罩编辑器为每个角色绘制遮罩。
+2. **加载音频轨道**:将音频文件连接到 `Load Audio` 节点(每个角色一个)。
+3. **加载扩散模型**:确保 `Load Diffusion Model` 节点使用的是 `Wan2_1-I2V-14B-480p_fp8_e4m3fn_scaled_KJ.safetensors`。
+4. **加载模型补丁**:通过 `ModelPatchLoader` 节点加载相应的 InfiniteTalk 补丁(`single` 或 `multi` 变体)。
+5. **配置 InfiniteTalk**:调整 `WanInfiniteTalkToVideo` 节点的参数,例如 `length`(视频长度,以帧为单位)、`motion_frame_count`(用作运动上下文的之前帧数)以及 `audio_scale`。
+6. **生成**:运行工作流。模型将生成与输入音频同步的全身说话视频。
+
+### 扩展视频长度
+
+每个 **Video Extend** 组会将视频延长约 3.24 秒(25 fps 下的 81 帧)。如果你的音频更长,可以:
+
+1. 框选 "Video Extend" 组
+2. 按 `Ctrl-C`(复制),然后按 `Ctrl-Shift-V`(带连线粘贴)
+3. 将上一个 `InfiniteTalk (Base Generation)` 节点的 `IMAGE` 输出连接到新的 `WanInfiniteTalkToVideo` 节点的 `previous_frames` 输入
+4. 将 `Batch Images` 节点的 `IMAGE` 输出连接到新的 `Batch Images` 节点的图像输入