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[suggestions]the problem of no "Z axis" for FTL movement orders #12

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@whismerhill

Pretty much I'd suggest either :

  • find a way to implement a new control mechanism but that might be too hard to implement ? (I have no idea)
  • alternatively make all "empty space destination movement" near a system be drawn toward the plane of that system
  • alternatively change all galaxy/game generation settings to "flatten" by default

EDIT: since this feature exist in normal movement, can it be adapted to FTL as well ?

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