From a3149d76e6cb6c133ba14a7088bd682e21e505e2 Mon Sep 17 00:00:00 2001 From: Daniel McCoy Stephenson Date: Mon, 5 Oct 2026 21:26:58 -0600 Subject: [PATCH] Point the usage-reporting link at danielstephenson.dev/usage-reporting The old link went to a section of a private repository and 404'd for everyone following it from a program's startup notice. Co-Authored-By: Claude Opus 5.5 Claude-Session: https://claude.ai/code/session_01BZQMN1M5hQKfUpPwDkMjqd --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 4287c5a..28f5525 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ if (trace.IsEnabled) { Console.WriteLine("Usage reporting is on: my-game sends its name and version to " + "https://trace.danielstephenson.dev. Turn it off in settings, or with TRACE_USAGE_REPORTING=off. " - + "Details: https://github.com/Stephenson-Software/trace#usage-reporting"); + + "Details: https://danielstephenson.dev/usage-reporting"); } else { @@ -139,7 +139,7 @@ environment question on its own, for programs that want it before building a client. A program that runs on other people's machines should expose the `enabled` switch in its settings, and say — on startup or the first time it runs — that reporting is on, how to turn it off, and where the details are: -. +. ## Getting it