### Prerequisites - [x] I have searched for similar issues and confirmed this is not a duplicate ### Game Version - [x] Command & Conquer Generals - [x] Command & Conquer Generals: Zero Hour - [ ] Other (please specify below) ### Bug Description The commit 38f401a4322360bddb6d17280c1db5c942c514ad appears to have introduced a regression that causes audio to not play correctly. Some examples are provided below. Helix death + passenger death + dead ambient loop audio fails to play: https://github.com/user-attachments/assets/01743513-772d-4676-8ed4-bf487f844ece Construction complete audio for GLA holes fails to play: https://github.com/user-attachments/assets/fd5fa9e9-5ee3-444c-99ca-bc7bd3a05822 Humvee + Ambulance weapon audio fails to play: https://github.com/user-attachments/assets/fe478f6d-b04f-4d4d-9cd1-ac20fdeb02c9 ### Reproduction Steps 1. Start a new game as GLA 2. Build a Barracks and destroy it 3. Await its reconstruction from the hole 4. Observe no construction complete audio ### Additional Context _No response_
Prerequisites
Game Version
Bug Description
The commit 38f401a appears to have introduced a regression that causes audio to not play correctly. Some examples are provided below.
Helix death + passenger death + dead ambient loop audio fails to play:
SILENT_LIX.mp4
Construction complete audio for GLA holes fails to play:
SILENT_RAX.mp4
Humvee + Ambulance weapon audio fails to play:
SILENT_VEES.mp4
Reproduction Steps
Additional Context
No response