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Copy pathDistanceTelemetryMod.csproj
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72 lines (59 loc) · 2.53 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<AssemblyName>DistanceTelemetryMod</AssemblyName>
<Product>Distance Telemetry Plugin</Product>
<Version>1.5.6</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Nullable>disable</Nullable>
<LangVersion>12.0</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>com.drowhunter.DistanceTelemetryMod</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<DefineConstants>$(DefineConstants)</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Optimize>False</Optimize>
</PropertyGroup>
<ItemGroup>
<Compile Remove="libs\**" />
<Compile Remove="lib\**" />
<EmbeddedResource Remove="libs\**" />
<EmbeddedResource Remove="lib\**" />
<None Remove="libs\**" />
<None Remove="lib\**" />
</ItemGroup>
<ItemGroup>
<None Remove=".git" />
<None Remove=".gitignore" />
<None Remove="readme.md" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.4.2" PrivateAssets="all" />
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<PackageReference Include="UnityEngine.Modules" Version="5.5.6" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>
<!--<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath Condition="Exists('libs\Assembly-CSharp-publicized.dll')">libs\Assembly-CSharp-publicized.dll</HintPath>
<HintPath Condition="!Exists('libs\Assembly-CSharp-publicized.dll')">libs\Assembly-CSharp.dll</HintPath>
</Reference>
</ItemGroup>-->
<ItemGroup>
<Reference Include="libs\Assembly-CSharp.dll" Publicize="true" />
</ItemGroup>
<Import Project="..\SharedLib-legacy\SharedLib-legacy.projitems" Label="Shared" />
</Project>