Replies: 2 comments
|
This should be entirely possible; the machinery is all there on the Compute pipelines are fairly low-level in bevy at the moment, so it's a matter of building out the pipeline machinery as per one of the official examples and passing it said I've opened bevy-rust-gpu/#20 to track the process of building a proper example. |
0 replies
|
That's great, thank you ❤️ |
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Apologies if this is already addressed elsewhere. Is it posible or is it planned to be possible, to build computer shaders? Like this for example? https://github.com/EmbarkStudios/rust-gpu/tree/main/examples/shaders/compute-shader
All reactions