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| 1 | +/* |
| 2 | + * Copyright (c) Meta Platforms, Inc. and affiliates. |
| 3 | + * |
| 4 | + * This source code is licensed under the MIT license found in the |
| 5 | + * LICENSE file in the root directory of this source tree. |
| 6 | + */ |
| 7 | + |
| 8 | +#include "BoxShadowPropsConversions.h" |
| 9 | + |
| 10 | +#include <react/debug/react_native_expect.h> |
| 11 | +#include <react/featureflags/ReactNativeFeatureFlags.h> |
| 12 | +#include <react/renderer/components/view/CSSConversions.h> |
| 13 | +#include <react/renderer/css/CSSShadow.h> |
| 14 | +#include <react/renderer/css/CSSValueParser.h> |
| 15 | +#include <react/renderer/graphics/PlatformColorParser.h> |
| 16 | +#include <optional> |
| 17 | +#include <string> |
| 18 | +#include <unordered_map> |
| 19 | + |
| 20 | +namespace facebook::react { |
| 21 | + |
| 22 | +namespace { |
| 23 | + |
| 24 | +void parseProcessedBoxShadow( |
| 25 | + const PropsParserContext& context, |
| 26 | + const RawValue& value, |
| 27 | + std::vector<BoxShadow>& result) { |
| 28 | + react_native_expect(value.hasType<std::vector<RawValue>>()); |
| 29 | + if (!value.hasType<std::vector<RawValue>>()) { |
| 30 | + result = {}; |
| 31 | + return; |
| 32 | + } |
| 33 | + |
| 34 | + std::vector<BoxShadow> boxShadows{}; |
| 35 | + auto rawBoxShadows = static_cast<std::vector<RawValue>>(value); |
| 36 | + for (const auto& rawBoxShadow : rawBoxShadows) { |
| 37 | + bool isMap = |
| 38 | + rawBoxShadow.hasType<std::unordered_map<std::string, RawValue>>(); |
| 39 | + react_native_expect(isMap); |
| 40 | + if (!isMap) { |
| 41 | + // If any box shadow is malformed then we should not apply any of them |
| 42 | + // which is the web behavior. |
| 43 | + result = {}; |
| 44 | + return; |
| 45 | + } |
| 46 | + |
| 47 | + auto rawBoxShadowMap = |
| 48 | + static_cast<std::unordered_map<std::string, RawValue>>(rawBoxShadow); |
| 49 | + BoxShadow boxShadow{}; |
| 50 | + auto offsetX = rawBoxShadowMap.find("offsetX"); |
| 51 | + react_native_expect(offsetX != rawBoxShadowMap.end()); |
| 52 | + if (offsetX == rawBoxShadowMap.end()) { |
| 53 | + result = {}; |
| 54 | + return; |
| 55 | + } |
| 56 | + react_native_expect(offsetX->second.hasType<Float>()); |
| 57 | + if (!offsetX->second.hasType<Float>()) { |
| 58 | + result = {}; |
| 59 | + return; |
| 60 | + } |
| 61 | + boxShadow.offsetX = (Float)offsetX->second; |
| 62 | + |
| 63 | + auto offsetY = rawBoxShadowMap.find("offsetY"); |
| 64 | + react_native_expect(offsetY != rawBoxShadowMap.end()); |
| 65 | + if (offsetY == rawBoxShadowMap.end()) { |
| 66 | + result = {}; |
| 67 | + return; |
| 68 | + } |
| 69 | + react_native_expect(offsetY->second.hasType<Float>()); |
| 70 | + if (!offsetY->second.hasType<Float>()) { |
| 71 | + result = {}; |
| 72 | + return; |
| 73 | + } |
| 74 | + boxShadow.offsetY = (Float)offsetY->second; |
| 75 | + |
| 76 | + auto blurRadius = rawBoxShadowMap.find("blurRadius"); |
| 77 | + if (blurRadius != rawBoxShadowMap.end()) { |
| 78 | + react_native_expect(blurRadius->second.hasType<Float>()); |
| 79 | + if (!blurRadius->second.hasType<Float>()) { |
| 80 | + result = {}; |
| 81 | + return; |
| 82 | + } |
| 83 | + boxShadow.blurRadius = (Float)blurRadius->second; |
| 84 | + } |
| 85 | + |
| 86 | + auto spreadDistance = rawBoxShadowMap.find("spreadDistance"); |
| 87 | + if (spreadDistance != rawBoxShadowMap.end()) { |
| 88 | + react_native_expect(spreadDistance->second.hasType<Float>()); |
| 89 | + if (!spreadDistance->second.hasType<Float>()) { |
| 90 | + result = {}; |
| 91 | + return; |
| 92 | + } |
| 93 | + boxShadow.spreadDistance = (Float)spreadDistance->second; |
| 94 | + } |
| 95 | + |
| 96 | + auto inset = rawBoxShadowMap.find("inset"); |
| 97 | + if (inset != rawBoxShadowMap.end()) { |
| 98 | + react_native_expect(inset->second.hasType<bool>()); |
| 99 | + if (!inset->second.hasType<bool>()) { |
| 100 | + result = {}; |
| 101 | + return; |
| 102 | + } |
| 103 | + boxShadow.inset = (bool)inset->second; |
| 104 | + } |
| 105 | + |
| 106 | + auto color = rawBoxShadowMap.find("color"); |
| 107 | + if (color != rawBoxShadowMap.end()) { |
| 108 | + fromRawValue( |
| 109 | + context.contextContainer, |
| 110 | + context.surfaceId, |
| 111 | + color->second, |
| 112 | + boxShadow.color); |
| 113 | + } |
| 114 | + |
| 115 | + boxShadows.push_back(boxShadow); |
| 116 | + } |
| 117 | + |
| 118 | + result = boxShadows; |
| 119 | +} |
| 120 | + |
| 121 | +std::optional<BoxShadow> fromCSSShadow(const CSSShadow& cssShadow) { |
| 122 | + // TODO: handle non-px values |
| 123 | + if (cssShadow.offsetX.unit != CSSLengthUnit::Px || |
| 124 | + cssShadow.offsetY.unit != CSSLengthUnit::Px || |
| 125 | + cssShadow.blurRadius.unit != CSSLengthUnit::Px || |
| 126 | + cssShadow.spreadDistance.unit != CSSLengthUnit::Px) { |
| 127 | + return {}; |
| 128 | + } |
| 129 | + |
| 130 | + return BoxShadow{ |
| 131 | + .offsetX = cssShadow.offsetX.value, |
| 132 | + .offsetY = cssShadow.offsetY.value, |
| 133 | + .blurRadius = cssShadow.blurRadius.value, |
| 134 | + .spreadDistance = cssShadow.spreadDistance.value, |
| 135 | + .color = colorFromRGBA( |
| 136 | + cssShadow.color.r, |
| 137 | + cssShadow.color.g, |
| 138 | + cssShadow.color.b, |
| 139 | + cssShadow.color.a), |
| 140 | + .inset = cssShadow.inset, |
| 141 | + }; |
| 142 | +} |
| 143 | + |
| 144 | +void parseUnprocessedBoxShadowString( |
| 145 | + std::string&& value, |
| 146 | + std::vector<BoxShadow>& result) { |
| 147 | + auto boxShadowList = parseCSSProperty<CSSShadowList>((std::string)value); |
| 148 | + if (!std::holds_alternative<CSSShadowList>(boxShadowList)) { |
| 149 | + result = {}; |
| 150 | + return; |
| 151 | + } |
| 152 | + |
| 153 | + for (const auto& cssShadow : std::get<CSSShadowList>(boxShadowList)) { |
| 154 | + if (auto boxShadow = fromCSSShadow(cssShadow)) { |
| 155 | + result.push_back(*boxShadow); |
| 156 | + } else { |
| 157 | + result = {}; |
| 158 | + return; |
| 159 | + } |
| 160 | + } |
| 161 | +} |
| 162 | + |
| 163 | +std::optional<BoxShadow> parseBoxShadowRawValue( |
| 164 | + const PropsParserContext& context, |
| 165 | + const RawValue& value) { |
| 166 | + if (!value.hasType<std::unordered_map<std::string, RawValue>>()) { |
| 167 | + return {}; |
| 168 | + } |
| 169 | + |
| 170 | + auto boxShadow = std::unordered_map<std::string, RawValue>(value); |
| 171 | + auto rawOffsetX = boxShadow.find("offsetX"); |
| 172 | + if (rawOffsetX == boxShadow.end()) { |
| 173 | + return {}; |
| 174 | + } |
| 175 | + auto offsetX = coerceLength(rawOffsetX->second); |
| 176 | + if (!offsetX.has_value()) { |
| 177 | + return {}; |
| 178 | + } |
| 179 | + |
| 180 | + auto rawOffsetY = boxShadow.find("offsetY"); |
| 181 | + if (rawOffsetY == boxShadow.end()) { |
| 182 | + return {}; |
| 183 | + } |
| 184 | + auto offsetY = coerceLength(rawOffsetY->second); |
| 185 | + if (!offsetY.has_value()) { |
| 186 | + return {}; |
| 187 | + } |
| 188 | + |
| 189 | + Float blurRadius = 0; |
| 190 | + auto rawBlurRadius = boxShadow.find("blurRadius"); |
| 191 | + if (rawBlurRadius != boxShadow.end()) { |
| 192 | + if (auto blurRadiusValue = coerceLength(rawBlurRadius->second)) { |
| 193 | + if (*blurRadiusValue < 0) { |
| 194 | + return {}; |
| 195 | + } |
| 196 | + blurRadius = *blurRadiusValue; |
| 197 | + } else { |
| 198 | + return {}; |
| 199 | + } |
| 200 | + } |
| 201 | + |
| 202 | + Float spreadDistance = 0; |
| 203 | + auto rawSpreadDistance = boxShadow.find("spreadDistance"); |
| 204 | + if (rawSpreadDistance != boxShadow.end()) { |
| 205 | + if (auto spreadDistanceValue = coerceLength(rawSpreadDistance->second)) { |
| 206 | + spreadDistance = *spreadDistanceValue; |
| 207 | + } else { |
| 208 | + return {}; |
| 209 | + } |
| 210 | + } |
| 211 | + |
| 212 | + bool inset = false; |
| 213 | + auto rawInset = boxShadow.find("inset"); |
| 214 | + if (rawInset != boxShadow.end()) { |
| 215 | + if (rawInset->second.hasType<bool>()) { |
| 216 | + inset = (bool)rawInset->second; |
| 217 | + } else { |
| 218 | + return {}; |
| 219 | + } |
| 220 | + } |
| 221 | + |
| 222 | + SharedColor color; |
| 223 | + auto rawColor = boxShadow.find("color"); |
| 224 | + if (rawColor != boxShadow.end()) { |
| 225 | + color = coerceColor(rawColor->second, context); |
| 226 | + if (!color) { |
| 227 | + return {}; |
| 228 | + } |
| 229 | + } |
| 230 | + |
| 231 | + return BoxShadow{ |
| 232 | + .offsetX = *offsetX, |
| 233 | + .offsetY = *offsetY, |
| 234 | + .blurRadius = blurRadius, |
| 235 | + .spreadDistance = spreadDistance, |
| 236 | + .color = color, |
| 237 | + .inset = inset}; |
| 238 | +} |
| 239 | + |
| 240 | +void parseUnprocessedBoxShadowList( |
| 241 | + const PropsParserContext& context, |
| 242 | + std::vector<RawValue>&& value, |
| 243 | + std::vector<BoxShadow>& result) { |
| 244 | + for (const auto& rawValue : value) { |
| 245 | + if (auto boxShadow = parseBoxShadowRawValue(context, rawValue)) { |
| 246 | + result.push_back(*boxShadow); |
| 247 | + } else { |
| 248 | + result = {}; |
| 249 | + return; |
| 250 | + } |
| 251 | + } |
| 252 | +} |
| 253 | + |
| 254 | +void parseUnprocessedBoxShadow( |
| 255 | + const PropsParserContext& context, |
| 256 | + const RawValue& value, |
| 257 | + std::vector<BoxShadow>& result) { |
| 258 | + if (value.hasType<std::string>()) { |
| 259 | + parseUnprocessedBoxShadowString((std::string)value, result); |
| 260 | + } else if (value.hasType<std::vector<RawValue>>()) { |
| 261 | + parseUnprocessedBoxShadowList( |
| 262 | + context, (std::vector<RawValue>)value, result); |
| 263 | + } else { |
| 264 | + result = {}; |
| 265 | + } |
| 266 | +} |
| 267 | + |
| 268 | +} // namespace |
| 269 | + |
| 270 | +void fromRawValue( |
| 271 | + const PropsParserContext& context, |
| 272 | + const RawValue& value, |
| 273 | + std::vector<BoxShadow>& result) { |
| 274 | + if (ReactNativeFeatureFlags::enableNativeCSSParsing()) { |
| 275 | + parseUnprocessedBoxShadow(context, value, result); |
| 276 | + } else { |
| 277 | + parseProcessedBoxShadow(context, value, result); |
| 278 | + } |
| 279 | +} |
| 280 | + |
| 281 | +} // namespace facebook::react |
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