Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 0 additions & 1 deletion async_sheet_tools/gameoption_whitelist.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -2126,7 +2126,6 @@ Terraria:
- Terraria
- Locations
- Name
- Calamity Mod Integration
- Goal
- Early Pre-Hardmode Achievements
- Normal Achievements
Expand Down
22 changes: 3 additions & 19 deletions games/Terraria.yaml
Original file line number Diff line number Diff line change
@@ -1,12 +1,8 @@
Terraria:
# Calamity is a mod for Terraria that adds many more bosses to the game.
# Sorry, I was wrong. Calamity is actually in much higher demand than I thought.
calamity:
'false': 1
'true': 1
# Calamity has been disabled due to concerns regarding recent events.
calamity: 'false'
# This is a very difficult secret seed in vanilla. It's probably too hard for a big async yaml.
getfixedboi: 'false'
# Overridden via triggers if calamity is rolled
goal:
golem: 1
moon_lord: 3
Expand All @@ -29,19 +25,7 @@
death_link: 'false'
# This is an awful location to check. If 200 fishing quests is considered "too grindy" for the big async, this isn't really any better.
exclude_locations: And Good Riddance!
triggers:
# Calamity is longer than vanilla, with bosses that go past vanilla progression. This forces the goal to require defeating Post-Moon Lord bosses.
# Zenith is still a valid goal here, as Calamity changes its crafting recipe to require Yharon to be defeated.
- option_category: Terraria
option_name: calamity
option_result: 'true'
options:
Terraria:
goal:
yharon_dragon_of_rebirth: 1
zenith: 2
calamity_final_bosses: 3

triggers:
# It doesn't make sense to have early or grindy achievements if normal achievements are disabled anyway.
# This is identical to how it worked before.
- option_category: Terraria
Expand Down