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61 changes: 61 additions & 0 deletions Sprint-3/alarmclock/alarmclock.js
Original file line number Diff line number Diff line change
@@ -1,4 +1,65 @@
function setAlarm() {}
const display = document.querySelector("#timeRemaining");
const totalSeconds = document.querySelector("#alarmSet");
const setButton = document.querySelector("#set");
const stopButton = document.querySelector("#stop");
let conuntdownInterval;

function formatTime(totalSeconds) {
const minutes = Math.floor(totalSeconds / 60);
const seconds = totalSeconds % 60;

const paddedMinutes = String(minutes).padStart(2, "0");
const paddedSeconds = String(seconds).padStart(2, "0");
return `Time Remaining: ${paddedMinutes}:${paddedSeconds}`;
}

function reset() {
clearInterval(conuntdownInterval);
display.textContent = "Time Remaining: 00:00";
display.style.color = "black";
setButton.disabled = false;
document.body.style.background = "";
}
let countdownInterval;

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Between this variable and the variable declared on line 6, one of them is not used and one of the them seems to be misspelled.

setButton.addEventListener("click", () => {
let timeleft = Number(totalSeconds.value);
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if (timeleft <= 0 || isNaN(timeleft)) {
alert("please enter a number greater than zero (0)!");
return;
}
Comment on lines +26 to +31

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What type of number should the input be?

setButton.disabled = true;

display.textContent = formatTime(timeleft);

const warningTime = 10; // seconds
clearInterval(conuntdownInterval);

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Is clearing countdownInterval necessary before starting a new countdown?

If clearing it is necessary, then it is likely that we should also call reset() here.


conuntdownInterval = setInterval(() => {
timeleft--;
Comment on lines +34 to +40

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New countdown implementation is good. You could consider moving the statement that displays the initial time on line 34 to just before line 39 so that the code in the function reads more like:

// Process input

// Reset/initialize states

// Start countdown


if (timeleft >= 0) {
display.textContent = formatTime(timeleft);
}

if (timeleft <= warningTime) {
display.style.color = "red";
}

if (timeleft <= 0) {
clearInterval(conuntdownInterval);
document.body.style.backgroundColor = "grey";
playAlarm();
}
}, 1000);
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});

stopButton.addEventListener("click", () => {
clearInterval(conuntdownInterval);
reset();
pauseAlarm();
});
Comment on lines +58 to +62

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addEventListener() can add multiple event listeners (callbacks) to a DOM object.

Normally if we could modify all the code, we could just update the original callback (lines 73-75). Since we are adding another onclick callback to stopButton, we should avoid repeating the task performed by the original callback.


// DO NOT EDIT BELOW HERE

Expand Down
6 changes: 3 additions & 3 deletions Sprint-3/alarmclock/index.html
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
<!DOCTYPE html>
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="stylesheet" href="style.css" />
<title>Title here</title>
<title>Alarm clock app</title>
</head>
<body>
<div class="centre">
Expand All @@ -15,6 +15,6 @@ <h1 id="timeRemaining">Time Remaining: 00:00</h1>
<button id="set" type="button">Set Alarm</button>
<button id="stop" type="button">Stop Alarm</button>
</div>
<script src="alarmclock.js"></script>
<script src="alarmclock.js" defer></script>
</body>
</html>
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