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feat: FINALV1TERRITORYLOSSSOUND - Territory loss anvil falling audio alert - #26
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…alert - Plays an anvil falling sound (block.anvil.land) when a territory is captured from the player - Verified purely on the client side via chat announcements, requiring no backend or bot WebSocket connection - Matches Wynncraft server-wide capture announcements: '[<tag>] has taken control of <territory>!' (3-4 letter guild tags) - Ignores Eden captures ([EDN] / [Eden]) and standard chat channels ([Guild], [Party], [Allies]) - Suppresses audio cue for blacklisted territories (case-insensitive) when blacklist is enabled - Configurable blacklist with master toggle (default On) pre-populated with 20 default territories - Master feature toggle (default Off) under War & Territory in /eden config - Interactive TerritoryLossBlacklistScreen GUI for adding, removing, and resetting blacklisted territories - Unit test suite verifying parsing, tag constraints, color codes, glyph filtering, and blacklist suppression
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Overview
Plays an anvil falling sound (\�lock.anvil.land) when a territory is taken by an opposing guild.
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