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Lumbridge swamp and courtyard spawn changes - #1149

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GregHib merged 11 commits into
GregHib:mainfrom
V0lcanic:giant-rats-and-lumbridge-swamp-revamp
Aug 10, 2026
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Lumbridge swamp and courtyard spawn changes#1149
GregHib merged 11 commits into
GregHib:mainfrom
V0lcanic:giant-rats-and-lumbridge-swamp-revamp

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@V0lcanic

@V0lcanic V0lcanic commented Aug 9, 2026

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These are some adjustments to the lumbridge swamp and courtyard area to reflect early 2011 game behaviour. The references for these changes are videos from mid-late 2010/early 2011.

Changed
lumbridge_swamp_npc-spawns.toml

-Added 1 giant rat. The spawn location is a close guess after reviewing multiple sources. https://www.youtube.com/watch?v=UnNj6tZDcUs
-Removed several giant rat spawns. Source https://www.youtube.com/watch?v=8YPu4UWzF74 [closes #1092]
-Removed all spider and giant spider spawns (multiple sources show that spiders aren't in the swamp)
waterspider

lumbridge_swamp.item-spawns.toml
-Tweaked a few swamp tar spawn locations to match 2010/2011 1:1. Source: https://www.youtube.com/watch?v=recKeNh1g8Y

lumbridge.npc-spawns.toml
-Added a second level-5 spear goblin; spawn location isn't 100% accurate, but it's a good guess after watching multiple videos. Source: https://www.youtube.com/watch?v=o-CrGd5Pw9I (at 0:38, 2 spear goblins can be seen)
-Adjustments to the spawns of little rats inside and outside around the lumbridge courtyard walls. The new amount should now match closer to 2010/2011. A few sources https://www.youtube.com/watch?v=l1LrzN9K0pk, https://www.youtube.com/watch?v=j_9Xu78wFdk, osrs.world 634 cache
-Removed 2 giant rats behind lumbridge castle. This is a close guess using the current info/sources available to find an accurate and reasonable middle ground for how many giant rats there actually were in early 2011. I've seen anywhere from strictly 4 to a range of 5-8, but I think more got added throughout later revisions. Sources: https://www.youtube.com/watch?v=8XfomOKarNs, https://www.youtube.com/watch?v=FQw-SeGQqLA, https://www.youtube.com/watch?v=Fii76glP0u8, https://www.youtube.com/watch?v=oW_UeJNy4jY, https://www.youtube.com/watch?v=2NHzLSei80c, https://www.youtube.com/watch?v=9f8r5_Hp0k89 (using minimap yellow dots as a reference whenever no npcs are in view)

rat.npcs.toml
-Added a 30-second respawn_delay to giant_rat_dark. All dark rats in the swamp are now using the cloned stats from giant_rat_dark, this also fixes the issue of them not respawning
-Added categories = ["giant_rats", "rats"] to giant_rat_dark_injured

spider.npc-spawns.toml
-Removed all level-1 spiders associated with the "# Lumbridge" location because there are no spiders in the swamp (multiple sources show that spiders aren't in the swamp)

Notes and observations:
-The light coloured level-2 giant rats are supposed to be level-3 (as seen in multiple sources). I haven't tried to edit them or anything yet due to lack of skill, but it's worth noting for the future
-The rs2 level-5 spear goblins appear to wander a lot farther in the source videos compared to spear goblins on void. Source: https://www.youtube.com/watch?v=o-CrGd5Pw9I

@GregHib

GregHib commented Aug 9, 2026

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Great research!

The light coloured level-2 giant rats are supposed to be level-3 (as seen in multiple sources). I haven't tried to edit them or anything yet due to lack of skill, but it's worth noting for the future

The combat levels of npcs are fixed in the cache, so it's more likely there is another rat npc with a different id which is light and higher level. The cache viewer tool can be used to help narrow that down (along with the tfm command). Seems likely it's id 950, 4942 or 4943 depending on how it looks

image

The rs2 level-5 spear goblins appear to wander a lot farther in the source videos compared to spear goblins on void. Source: https://www.youtube.com/watch?v=o-CrGd5Pw9I

I recently replaced all the wander radius's with the official ones from the rs3 cache, doesn't mean they are correct mind you as they could've been modified over the years, but it's possible it's changed if you're not running void 2.9.1

Created new giant rat types: giant_rat_2, giant_rat_3, giant_rat_4, giant_rat_5 using cloned stats from giant_rat
The level-3 giant rats in lumbridge swamp should now have the correct combat level and model.
The level-3 giant rats behind lumbridge castle should now have the correct combat level. Their models have also been updated to reflect early 2011; it's not 100% accurate, but many references were used to get it as close as possible with the info available.
-Tweaked the spawn locations of a few level-2 giant rats so they no longer spawn outside of the fenced area, the spawn locations are now 99% accurate to 2010/2011. Source: https://www.youtube.com/watch?v=r7zBc0FjoAs, https://www.youtube.com/watch?v=1C4kRMytvFQ
-Added 1 giant rat spawn due to new evidence found.
@GregHib
GregHib merged commit e7c359a into GregHib:main Aug 10, 2026
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Lumbridge Rat Problems

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