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Rename project from 'FarHorizons' to 'Blocks'
Build and Test
#104:
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fix: heap-allocate queue_family_indices in GrowableBufferArena to pre…
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#103:
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fix: always remesh gen-0 chunks to fix border face culling
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#102:
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fix: replace bounded SPSC mesh queue with unbounded inbox
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#101:
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fix: remove neighbor dependency check for immediate chunk meshing
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#100:
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fix: remesh neighbors in .meshing state to prevent boundary holes
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#99:
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chore: remove obsolete GPU-driven rendering migration plan
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#98:
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chore: remove dead StagingRing fence methods, unused vertex descripto…
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#97:
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perf: eliminate runtime Vulkan sync stalls and per-frame GPU allocations
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#96:
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Add timeline semaphore GC to fix buffer-in-use and pipeline layout leak
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#95:
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Fix validation errors: merge Vulkan12 features, lineWidth, GPU idle o…
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#94:
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Pass old swapchain handle during recreation for driver memory reuse
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#93:
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Add cleanup system to destroy dead entities
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#92:
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1m 8s
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Migrate to Zig 0.16.0-dev.2535 Io-based APIs
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#91:
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Merge branch 'main' of https://github.com/HTRMC/FarHorizons
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#90:
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Change project license from All Rights Reserved to MIT
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#89:
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refactor: Update LICENSE
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#88:
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chore: Add copyright notice and usage restrictions
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#87:
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Clarify beginFrame frame-counter/frees behavior
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#86:
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Parse args from Windows PEB; set empty environ
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#85:
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1m 23s
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Advance buffer manager frame in beginFrame
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#84:
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Add player transform helpers and refactor usages
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#83:
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15m 2s
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Add upload thread and non-blocking upload pipeline
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#82:
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Alias StagingCopy; add cache error logging
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#81:
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Improve buffer cache and staging copy handling
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#80:
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