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[Combat] Dont use elemental MEVA on status effects with resist traits - #11105

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[Combat] Dont use elemental MEVA on status effects with resist traits#11105
Xaver-DaRed wants to merge 1 commit into
LandSandBoat:basefrom
Xaver-DaRed:fbs

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@Xaver-DaRed

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I affirm:

  • I understand that if I do not agree to the following points by completing the checkboxes my PR will be ignored.
  • I understand I should leave resolving conversations to the LandSandBoat team so that reviewers won't miss what was said.
  • I have read and understood the Contributing Guide and the Code of Conduct.
  • I have tested my code and the things my code has changed since the last commit in the PR and will test after any later commits.

What does this pull request do?

As title sais.

Steps to test these changes

Use Threnodies and see they dont help with Slow, Paralyze and, in short, anything that would be remotely usefull.

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