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- Status: Open.#154 In PascalGameDevelopment/SDL2-for-Pascal;
- Status: Open.#151 In PascalGameDevelopment/SDL2-for-Pascal;
- Status: Open.#150 In PascalGameDevelopment/SDL2-for-Pascal;
- Status: Open.#148 In PascalGameDevelopment/SDL2-for-Pascal;
- Status: Open.#146 In PascalGameDevelopment/SDL2-for-Pascal;
Opaque structs and SDL_net
discussionDiscuss an idea/feature/PR/issue...Discuss an idea/feature/PR/issue...Status: Open.#140 In PascalGameDevelopment/SDL2-for-Pascal;Remove Strings/AnsiStrings unit dependency for string handling
to doSome update necessary, critical or notSome update necessary, critical or notStatus: Open.#118 In PascalGameDevelopment/SDL2-for-Pascal;TSDL_Bool not cbool
discussionDiscuss an idea/feature/PR/issue...Discuss an idea/feature/PR/issue...Status: Open.#110 In PascalGameDevelopment/SDL2-for-Pascal;Should unit ctypes be shipped with our project for Delphi users?
discussionDiscuss an idea/feature/PR/issue...Discuss an idea/feature/PR/issue...Status: Open.#67 In PascalGameDevelopment/SDL2-for-Pascal;Major review of sdlstdinc.inc (from SDL_stdinc.h) necessary
to doSome update necessary, critical or notSome update necessary, critical or notStatus: Open.#62 In PascalGameDevelopment/SDL2-for-Pascal;Update sdlatomic.inc according to code style guidelines
good first issueGood for newcomersGood for newcomersto doSome update necessary, critical or notSome update necessary, critical or notStatus: Open.#58 In PascalGameDevelopment/SDL2-for-Pascal;SDL software renderer fails with Floating Point Exception
waiting 3rd partyWaiting for other project to fix somethingWaiting for other project to fix somethingStatus: Open.#56 In PascalGameDevelopment/SDL2-for-Pascal;