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enemy attacking/player damage #16
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Middle priorityFeatures that need to be done, but there is no rush to completeFeatures that need to be done, but there is no rush to completeenhancementNew feature or requestNew feature or request
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Middle priorityFeatures that need to be done, but there is no rush to completeFeatures that need to be done, but there is no rush to completeenhancementNew feature or requestNew feature or request
Base enemy prefab gains the ability to melee attack player when within a modifiable range, meaning