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Advanced Usage
Most players need only a name and an output device. This page covers the less common
ways to run sendspin-cli; use sendspin-cli --help for the complete flag reference.
By default, the player advertises _sendspin._tcp over mDNS and waits for a Sendspin
server to connect:
sendspin-cli -n living-roomTo make the player find a server and connect to it instead, use -s/--server with
mdns:. The player browses _sendspin-server._tcp and dials what it finds. This disables
mDNS advertisement because the Sendspin protocol does not allow both modes at once:
sendspin-cli --server mdns: # discover any server
sendspin-cli --server "mdns:Music Assistant" # ...or one by its advertised name-s does not take an address. The spec only has a player connect to a server it has
discovered, so a host, host:port or ws:// URL is refused at startup. Where mDNS cannot
reach between the two, leave -s off and point the server at the player instead.
An outbound connection retries until it answers, and --mdns-name is unused in this
mode. --no-mdns turns the advertisement off without switching modes.
List the outputs available in this build and on this host, with the rates, formats, and channel counts each one accepts:
sendspin-cli -lSet the selected value with -o/--output or persist it in the
configuration file:
sendspin-cli --output hw:1,0An argument is either a reserved name (null, stdout, -), a <backend>:<device>
pair split on the first colon (portaudio:2, pulse:<sink>, pipewire:<node>), or an
ALSA PCM name such as hw:1,0, plughw:1,0, or default. plughw: lets ALSA convert
rate and format for a device that refuses the stream as it arrives.
default follows the host's normal audio configuration. Under a system service, name
a hardware device such as hw:1,0 instead; the service does not have a logged-in
desktop audio session.
Run in the foreground with verbose diagnostics while investigating a problem:
sendspin-cli -d debugLevels are none, error, warn, info (the default), debug, and verbose. One
level covers this player and the sendspin library together, and every line is
<L> <tag>: <message>, so filter after the fact:
sendspin-cli -d debug 2>&1 | grep ' mdns:'For service management on Linux, prefer the supplied
systemd service. For a supervisor without a journal, -z
detaches the process, -f writes the log to a file, and -P holds a locked pidfile:
sendspin-cli -z -P /run/sendspin-cli.pid -f /var/log/sendspin-cli.log-z refuses -o stdout and warns without -f, which is where the log would
otherwise be lost. SIGHUP reopens the -f path, so logrotate can rotate it. These
three, along with -l, --config, --help, and --version, cannot come from a
config file.
--buffer-ms controls how much audio the output backend keeps queued, from 10 to 2000
(default 100). Raise it if a busy host produces clicks or dropouts.
--static-delay <0-5000> declares how much latency this endpoint's hardware adds
after the audio port, so the player hands audio over that much earlier. It is a
first-run default only: once a server or delay has set one,
the remembered value wins.
--audio-format <codec:rate:depth:channels>[,...] lists preferred formats, comma-separated
in priority order. They go to the front of the advertised list in that order:
sendspin-cli --audio-format flac:48000:24:2,pcm:48000:24:2This is a preference, not a restriction. Every other format the player normally advertises still follows the listed ones, and a server uses the first format it can encode, so it may still choose a later one. A single format works the same way.
The player refuses to start if any listed format is not among those it advertises for
the device, and the error names every one that is missing. Run sendspin-cli -l to see
what the device accepts.
--id sets the stable client id a server files this player's volume, group, and
pairing under; -n is only the displayed name. Without it, the id is derived from the
network interface MAC, which two players on one host would share. Run two players on
one host with their own --id, --port, --state-dir, and control socket.
--manufacturer and --product-name set what the player reports to servers, for a
product that embeds this player and should be listed as itself.
--hook-start and --hook-stop run a shell command when a stream starts or stops,
which is useful for switching an amplifier or an indicator. The event's facts arrive in
the environment as SENDSPIN_EVENT and, where known, SENDSPIN_SERVER_ID,
SENDSPIN_SERVER_NAME, SENDSPIN_SERVER_URL, SENDSPIN_CLIENT_ID, and
SENDSPIN_CLIENT_NAME. Hooks never block playback, and a non-zero exit is logged as a
warning rather than failing the player. See
Controlling the Player
for the full behavior.
Treat hook commands as local configuration: they run with the permissions of the player process.
Every option and config key is listed by:
sendspin-cli --helpConfig keys are the long flag names without their dashes; see Configuration.
Get it running
Use it
When it misbehaves