This is the source code of a .NETFramework library written in C#. This library is a plugin made for Unturned 3.24.x+ servers.
A basic cosmetic and skin restrictor plugin. Ideal for roleplay servers.
- Restrict cloth cosmetics like shirt, pants, hats etc...
- Restrict weapon cosmetics
- Player skin color filter - Replaces unallowed skins with a random allowed one
- Event cosmetics - Gives custom cosmetics to players during configurable events based on date
- Unturned 3.24.x or later
- RocketMod installed on the server
- Download the latest release and its libraries from the Releases page.
- Place
TSkinManager.dllinto your server'sRocket/Plugins/directory. - Extract the libraries archive into
Rocket/Librariesdirectory. - Start or restart the server. The plugin will generate a default YAML configuration file on first load.
- Edit the configuration file to your liking, then reload the plugin or restart the server.
- .NET Framework 4.8 SDK / targeting pack
- Clone the repository:
git clone https://github.com/TavstalDev/TSkinManager.git - Open
TSkinManager.slnin your IDE. - Build the project:
dotnet build -c Release - The output DLL will be at
TSkinManager/bin/Release/net48/TSkinManager.dll.
This project is licensed under the GNU General Public License v3.0. See the LICENSE file for more details.
For issues or feature requests, please use the GitHub issue tracker.