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bugfix(ww3d2): Initialize mesh material colors safely - #3246

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CryoTheRenegade:bugfix/clang-tidy-material-initialization
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bugfix(ww3d2): Initialize mesh material colors safely#3246
CryoTheRenegade wants to merge 1 commit into
TheSuperHackers:mainfrom
CryoTheRenegade:bugfix/clang-tidy-material-initialization

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@CryoTheRenegade

@CryoTheRenegade CryoTheRenegade commented Sep 1, 2026

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Prevents incorrect vertex colors and crashes when mesh material arrays contain null entries.

Found by clang-tidy

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