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16 changes: 9 additions & 7 deletions deploy/reference/builds.md
Original file line number Diff line number Diff line change
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---
last_modified: 2026-09-30
last_modified: 2026-10-01
title: Builds
description: "Detailed explanation of the build process in Deno Deploy, covering build triggers, stages, configuration options, caching, and the build environment."
---
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[runtime reference](/deploy/reference/runtime/).
- `deploy.runtime.cwd` (optional): The working directory for the application
at runtime.
- `deploy.runtime.memory_limit` (optional): The maximum amount of memory the
application can use at runtime. Defaults to 768 MB, can be increased to 4
GB on the Pro plan.
- `deploy.runtime.memoryLimit` (optional): The maximum amount of memory the
application can use at runtime, in MB. Defaults to 768 MB, can be
increased to 4 GB on the Pro plan. The earlier spelling `memory_limit` is
still accepted but deprecated.
- For static apps:
- `deploy.runtime.type`: Must be set to `"static"`.
- `deploy.runtime.cwd`: Folder containing static assets (e.g., `dist`,
`.output`).
- `deploy.runtime.spa` (optional): If `true`, serves `index.html` for paths
that don't match static files instead of returning 404 errors.
- For apps using a framework preset:
- `deploy.runtime.memory_limit` (optional): The maximum amount of memory the
application can use at runtime. Defaults to 768 MB, can be increased to 4
GB on the Pro plan.
- `deploy.runtime.memoryLimit` (optional): The maximum amount of memory the
application can use at runtime, in MB. Defaults to 768 MB, can be
increased to 4 GB on the Pro plan. The earlier spelling `memory_limit` is
still accepted but deprecated.

#### Examples

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