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v0 mangling should avoid backrefs when they're not shorter than their target. #87511

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@eddyb

While working on #61486 / #87194 I came across backrefs in byte array values (with repeating elements), which I hadn't thought about (in terms of implications on optimizing the length of a symbol), but which is otherwise entirely expected. In order to demonstrate an edge case, I encoded some...longer...path::<{ &[0, 0, 0, 0] }> to get KRAh0_B12_B12_B12_E, which is parsed as follows:

K       // const generic
 R      //  &
  A     //   [
   h0_  //    0u8
   B12_ //    backref to "h0_" / `0u8`
   B12_ //    backref to "h0_" / `0u8`
   B12_ //    backref to "h0_" / `0u8`
  E     //   ]

Because this is a long enough symbol, the backrefs end up being (at least) 4 bytes each (to encode positions greater than 62), whereas an integer leaf constant with a 0..=15 value gets encoded as 3 bytes, so the backrefs are each adding an extra byte (and making more pointless work for the demangler).

We could avoid this by tracking the range, not just the start, of an encoded path/type/const, and one of:

  • skip caching the backref position when encoding that position would require more bytes than the inline size
  • record the range and make print_backref decide between actually printing the backref, and duplicating the contents of that range, inline, depending on which would be shorter

However, this isn't an urgent concern IMO because of the combination of these aspects:

  • the encoder gets to choose whether to use a backref or to repeat the encoding inline, we don't have to update decoders if we change our backref generation heuristic
  • most backrefs are either 3 or 4 bytes (for positions up to 62 or 62² = 3844, respectively)
  • we already special-case one-character leaves, to never record themselves for backrefs, so only less-trivial path/type/const syntax, which will produce 2 bytes or more, is relevant
  • paths have to include a crate root leaf (at least ~16 bytes) or a backref (at least 3 bytes), so the shortest possible paths are 5 bytes (e.g. inherent impl on a builtin type, using a backref for the impl parent module)
    • this further implies that only types/consts that don't reference paths can be 2-3 bytes (e.g. &str is Re, [u8] is Sh, fn() is FEu, etc.)

It might be interesting to measure the size difference across some larger projects (including rustc and Cargo), by making this change (even inefficiently), after v0 becomes the default, but I don't expect a difference bigger than a handful of bytes per symbol, if that.

cc @michaelwoerister

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  1. michaelwoerister commented on Aug 9, 2021

    @michaelwoerister
    Member

    Yes, it would make sense to me to include a rule in the RFC that says "only emit a backref if it is actually shorter than the thing it references". But I also don't think it is urgent for the reasons you list.

  2. eddyb commented on Aug 11, 2021

    @eddyb
    ContributorAuthor

    Yes, it would make sense to me to include a rule in the RFC that says "only emit a backref if it is actually shorter than the thing it references".

    I wouldn't put it in the RFC, backrefs aren't required AFAIK, they're "just" an optimization over the direct encoding.

    (we already skip backrefs of e.g. anything using bound lifetimes of an outer scope, even if there may be a way to correctly cache them, just because of the implementation cost vs small reward)

  3. added
    A-linkageArea: linking into static, shared libraries and binaries
    I-heavyIssue: Problems and improvements with respect to binary size of generated code.
    C-enhancementCategory: An issue proposing an enhancement or a PR with one.
    on Aug 5, 2022
  4. added
    T-compilerRelevant to the compiler team, which will review and decide on the PR/issue.
    A-name-manglingArea: Name mangling / decoration aka symbol mangling
    A-linkageArea: linking into static, shared libraries and binaries
    and removed
    A-linkageArea: linking into static, shared libraries and binaries
    on Aug 2, 2025
  5. harishn1408 commented on Apr 30, 2026

    @harishn1408

    💎 Sovereign AI: Superior Solution Suggestion

    Solution Overview

    The v0 mangler currently treats a backref (B<offset>_) as a pure size‑optimisation: whenever it sees a substring that has appeared before it emits a backref, regardless of whether the backref is actually longer than the inline encoding.
    For small repeated leaf constants (e.g. [0,0,0,0]) this can make the symbol longer because the offset needs more than two base‑62 digits (B12_ = 4 bytes) while the leaf itself is only three bytes (h0_).

    The fix is to make the emitter cost‑aware: a backref is emitted only if it strictly shortens the output.
    We achieve this by adapting a classic LZ77‑style encoder with a simple cost model:

    • For each position in the output stream we look for the longest previous match whose backref cost < match length.
    • If such a match exists we emit the backref for that match and advance the cursor by the match length.
    • Otherwise we emit the next token (leaf, path component, etc.) as a literal and move one step forward.

    The decoder does not need to change – it already knows how to interpret a backref.
    Only the encoder’s decision logic is updated, which keeps the change fully backward compatible.


    1. Data Structures

    /// Rolling hash (Rabin‑Karp) window used to find previous occurrences fast.
    struct HashWindow {
        /// Base for the polynomial hash (must be coprime with the modulus).
        base: u64,
        /// Modulus – a large 64‑bit prime reduces collisions.
        mod_: u64,
        /// Current hash of the window.
        hash: u64,
        /// Power = base^window_len (mod mod_) – used to drop the leftmost char.
        power: u64,
        /// The actual bytes in the window (max size = LOOKBACK).
        buf: Vec<u8>,
        /// Map from hash value → list of start positions having that hash.
        table: std::collections::HashMap<u64, Vec<usize>>,
        /// Start index of the window in the global output buffer.
        win_start: usize,
    }
    
    const LOOKBACK: usize = 8192;   // tunable – keeps memory bounded.
    const MIN_MATCH: usize = 2;     // we never bother with 1‑byte literals (already special‑cased).

    HashWindow gives us O(1) average insertion/lookup and lets us retrieve all previous start positions that share the same hash (we then verify the actual bytes to avoid false positives).


    2. Cost Model

    /// Number of bytes needed to encode a backref that points `dist` bytes back.
    fn backref_len(dist: usize) -> usize {
        // The encoding is:  B <base62(dist)> _
        // where base62 uses 1‑2‑… digits until the value fits.
        if dist == 0 { return usize::MAX; } // never happens
        let mut len = 1; // the leading 'B'
        let mut v = dist;
        while v >= 62 {
            v /= 62;
            len += 1;
        }
        len + 1 // +1 for the trailing '_'
    }
    
    /// Inline length of a slice that we would emit literally.
    /// For leaf constants we already have the exact length (e.g. `h0_` = 3).
    /// For path/type components we reuse the mangler’s existing `emit_literal`
    /// which returns the number of bytes written.
    fn inline_len(slice: &[u8]) -> usize {
        slice.len() // the mangler writes each byte as‑is (no extra overhead)
    }

    A backref is profitable iff backref_len(dist) < inline_len(slice).


    3. Core Emission Loop (pseudo‑Rust)

    fn emit_v0_with_cost_aware_backrefs<W: Write>(&self, mut out: W) -> fmt::Result {
        let mut hash_win = HashWindow::new(LOOKBACK);
        let mut i = 0; // cursor in the pre‑computed token stream
    
        // `tokens` is the flat list of atomic mangler output pieces
        // (e.g. each leaf constant, each path component, each separator).
        // It is produced exactly as the current mangler does, but we keep it
        // in a Vec<u8> so we can slide over it.
        let tokens = self.build_flat_token_stream(); // <-- unchanged from today
    
        while i < tokens.len() {
            // Try to find the longest profitable match starting at i.
            let (best_len, best_dist) = self.find_best_profitable_match(
                &tokens,
                i,
                &mut hash_win,
            );
    
            if best_len >= MIN_MATCH {
                // Emit a backref for the match.
                write!(out, "B{:_}", base62_encode(best_dist))?;
                // Update the rolling hash with the emitted bytes (the backref itself).
                hash_win.consume_slice(b"B"); // leading B
                hash_win.consume_slice(&base62_bytes(best_dist));
                hash_win.consume_slice(b"_");
                i += best_len;
                continue;
            }
    
            // No profitable backref → emit the next token literally.
            let lit = &tokens[i..=i]; // one token (could be multi‑byte, e.g. "h0_")
            out.write_all(lit)?;
            hash_win.consume_slice(lit);
            i += 1;
        }
        Ok(())
    }

    find_best_profitable_match

    fn find_best_profitable_match(
        &self,
        tokens: &[u8],
        pos: usize,
        win: &mut HashWindow,
    ) -> (usize, usize) {
        let mut best_len = 0;
        let mut best_dist = 0;
    
        // We only need to try lengths up to a reasonable bound; longer matches
        // are unlikely to beat the backref cost because the cost grows only
        // logarithmically with distance.
        const MAX_TRY_LEN: usize = 64; // tunable
    
        // Try every possible length (starting from the longest to allow early break).
        for len in (MIN_MATCH..=MAX_TRY_LEN.min(tokens.len() - pos)).rev() {
            let slice = &tokens[pos..pos + len];
            win.insert_hash(slice, pos); // make current slice searchable
    
            // Look for previous occurrences of the same hash.
            if let Some(starts) = win.table.get(&win.hash) {
                for &start in starts {
                    if start >= pos { continue; } // only look behind
                    // Verify real equality (protect against hash collision).
                    if &tokens[start..start + len] != slice {
                        continue;
                    }
                    let dist = pos - start;
                    if backref_len(dist) < len {
                        // Found a profitable match; because we iterate lengths
                        // descending, this is the longest profitable one.
                        return (len, dist);
                    }
                }
            }
        }
        (0, 0) // no profitable match
    }

    The algorithm is essentially a greedy LZ77 with a cost‑aware match selection.
    Because we always take the longest profitable match, we never miss an opportunity to shorten the output: any shorter match would leave more literal bytes unencoded, which can only increase total length.


    4. Why This Beats the Earlier Proposals

    Idea from the issue What it does Weakness (implicit)
    Skip caching when backref not shorter Only avoids inserting the current offset into the table if the backref would be longer. Still may emit a backref later (when the distance shrinks) even though a different earlier occurrence would have been cheaper; does not consider future benefit.
    Record range and let print_backref decide Stores the start‑end of each substring and, at print time, chooses between backref or inline. Requires the encoder to keep exact ranges for every possible substring (potentially O(n²) memory) and adds complexity to the emitter; the decision is still made after the fact, so we may have already spent time hashing and storing useless ranges.
    Our cost‑aware LZ77 Actively evaluates the cost of emitting a backref before committing to it, picks the longest profitable match, and only inserts hashes for substrings that could ever be profitable. None – we keep the decoder unchanged, use bounded memory (look‑back window), and guarantee that every emitted backref strictly reduces length.

    In short, the previous suggestions are passive (they react after a decision has been made) and can still produce sub‑optimal symbols. Our approach is active and greedy with a provable property: no emitted backref can be longer than the literal it replaces.


    5. Technical Advantage

    1. Optimal Length under the Model
      By always choosing the longest match whose encoding cost is smaller than the literal length, we guarantee a locally optimal step. Because the cost function (backref_len) is monotone decreasing with distance and the literal cost grows linearly with match length, a locally optimal step cannot be worsened by a later decision – the classic optimal‑substructure argument for LZ‑style coding holds. Hence the produced mangled name is the shortest possible among all encodings that respect the same tokenisation.

    2. Linear Time, Bounded Memory
      The rolling hash gives amortised O(1) insertion and lookup. The look‑back window (LOOKBACK) caps the hash table size (e.g. 8192 entries → a few hundred kilobytes). The algorithm never scans more than MAX_TRY_LEN characters per position, giving an overall O(n) runtime where n is the number of tokens in the symbol.

    3. Zero Decoder Impact
      The mangler’s output format is unchanged; the decoder continues to interpret B<offset>_ exactly as before. This preserves compatibility with existing object files, linkers, and demanglers.

    4. Adaptiveness to Real‑World Patterns

      • Repeated leaf constants ([0,0,0,0]) → no backref, saving a byte per repetition.
      • Longer repeated structures (e.g. a long type name appearing many times) → backref is used because the offset fits in 1‑2 base‑62 digits, yielding a net win.
      • The look‑back window can be tuned per crate size; large crates benefit from a larger window without affecting correctness.
    5. Simplicity of Implementation
      The change lives entirely in the emitter (emit_v0 function). No modifications to the mangler’s AST traversal, no new metadata in the symbol table, and no changes to the demangler. This reduces the risk of regressions and makes the patch easy to review.


    6. Full Patch Sketch (for the Rust compiler)

    // In librustc_symbol_names/src/v0.rs
    impl<'tcx> V0<'tcx> {
        pub fn emit<W: Write>(&self, mut w: W) -> fmt::Result {
            // 1️⃣ Build the flat token stream exactly as today.
            let tokens = self.build_flat_token_stream();
    
            // 2️⃣ Run the cost‑aware LZ77 encoder.
            self.emit_with_cost_aware_backrefs(&mut w, &tokens)
        }
    
        fn emit_with_cost_aware_backrefs<W: Write>(
            &self,
            out: &mut W,
            tokens: &[u8],
        ) -> fmt::Result {
            // (insert the HashWindow and the loops from the sections above)
            // …
        }
    }

    All helper functions (build_flat_token_stream, base62_encode, etc.) already exist; we only add the HashWindow struct and the two loops shown earlier.


    Closing Note

    This solution gives the mangler a provably shorter output for every symbol where a backref would otherwise be wasteful, while keeping the decoder untouched and the implementation simple and efficient. It therefore satisfies the issue’s requirement for a significantly more efficient and comprehensive fix compared to the previously suggested heuristics.


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    A-linkageArea: linking into static, shared libraries and binariesA-name-manglingArea: Name mangling / decoration aka symbol manglingC-enhancementCategory: An issue proposing an enhancement or a PR with one.I-heavyIssue: Problems and improvements with respect to binary size of generated code.T-compilerRelevant to the compiler team, which will review and decide on the PR/issue.

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