Skip to content

Repository files navigation

icebeek

Working title: Absolute Zero Architecture.

A survival base-builder / resource-management / automation game. Command a colossal, perpetually moving icebreaker across a frozen ocean: ram through shifting glaciers to harvest ancient scrap, build an automated industrial grid inside the hull, and keep the engine core burning through the eternal winter. If the ship stops, the ice crushes it.

Two coupled perspectives, one simulation:

  • The Macro. Isometric 3D exterior: navigation, ice-breaking, expeditions, weather. The unpredictable event generator.
  • The Micro. Top-down cross-section interior: rooms, belts, pipes, drones, thermodynamics. The deterministic control plane that must absorb what the exterior throws at it.

Development substrate

This repository is governed by spec-spine: authored truth lives in specs/NNN-slug/spec.md, derived artifacts are compiler-emitted, and code changes must be accompanied by the spec that owns them.

  • specs/ is the design corpus; start at specs/001-absolute-zero-vision/.
  • AGENTS.md carries the cross-agent session protocol.
  • spec-spine compile && spec-spine index && spec-spine lint is the local loop; spec-spine couple is the PR gate.

Concept reference images live in docs/ideas/.

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages