Variant of the Project Brutality mod for Doom and Doom ][
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Updated
Jun 28, 2026 - ZenScript
Variant of the Project Brutality mod for Doom and Doom ][
A universal post-processing and material enhancement addon for Doom/Doom 2/Heretic/Hexen running on GZDoom or UZDoom which introduces RayTrace-lite effects and bundles MariFX, Screen-M, ACES tonemap, VHS/CRT, fisheye, BodyCam Visual, SoftShade, filmic LUTs, ReLite-inspired enhanced lighting, integrated DarkDoomZ, and unified Visual Presets
Universal Lean, Weapon Sprite Lowering & Rotational Tilting
The Ultra materials & textures pack for GZ/UZDoom converted to .DDS format for optimal performance and visuals. DarkDoom & ShaderSuite are no longer included in this pack for broader compatibility.
A Doom / Doom II weapon set and player overhaul themed after the S.T.A.L.K.E.R. atmosphere (successor to the Clear Sky ZDoom forum release). The roster is implemented in ZScript, with extra binds for knife, grenades, molotov, stim, and PDA, plus HUD tweaks and bundled atmosphere add-ons.
A Dark Tech Base textures and materials pack for Doom + Doom II in .DDS format with generated mipmaps that ease the burden of loading mipmaps in GZDoom / UZDoom, improving performance.
A GZDoom monster pack that mixes voxel Doom enemies, cyber/horror variants, and brutal-style gore into one big replacement roster. Vanilla monsters get swapped for tougher, weirder alternatives drawn from several classic mods — while still looking and playing like Doom.
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