Compile three.js spatial queries and vertex attributes - #580
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- Support published three.js rotations, bounds, ray intersections, culling, and vertex attributes on native and WASM targets without a JavaScript engine.
- Preserve JavaScript class defaults, data descriptors, and captured loop bindings in static code.
- Handle typed-array input unions and constructor identities while keeping unsupported method overrides explicit.
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- Support published three.js rotations, bounds, ray intersections, culling, and vertex attributes on native and WASM targets without a JavaScript engine. - Preserve JavaScript class defaults, data descriptors, and captured loop bindings in static code. - Handle typed-array input unions and constructor identities while keeping unsupported method overrides explicit.
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