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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Path: .coderabbit.yaml Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (3)
Included review availability: Your plan provides up to 8 included reviews per hour; 7 remain after this review. WalkthroughThe WorldScape 3D region size limit increases from 2048 to 4096. The 64 minimum and power-of-two requirement remain unchanged. The validation error message reflects the new maximum. ChangesWorldScape region size
Priority: ⬇️ Low Estimated code review effort: 1 (Trivial) | ~5 minutes Change: Bug fix Suggested reviewers: Merge Risk: ⚪ Minimal · up to The region-size limit is updated consistently across the affected WorldScape paths, with no concrete merge-blocking risk identified. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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When the Terrain3D integration was ported from ReX to Redot, the region size limit was bumped up from 2048x2048 to 4096x4096. However, not all the code was updated accordingly, which caused some instability issues, including crash candidates with some tools.
This changeset finally enables use of large region sizes.
Summary by CodeRabbit