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ran-j
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PS2Recomp
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Feature/iop emulator
build
#640:
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#244
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ran-j
12m 20s
feature/iop-emulator
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fix: fix texture caching
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#639:
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Avoid global declarations in generated function bodies
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Avoid global declarations in generated function bodies
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perf(vu): clear pending pipeline entries directly
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perf(vu): reuse XGKICK packet storage between transfers
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perf(vu): reduce FMAC flag packing and initialization work
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Use occupancy masks for VU pipeline queues
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Allow disabling IPO for large generated game runners
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Reduce VU operand preparation overhead
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Reject depth-failing triangle pixels before texture shading
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feat: added a lot of tests
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#624:
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Handle 128-bit writes to GS privileged registers
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Improve desktop pad input mapping
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Expand VIF UNPACK V2 and V3 lanes
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Expand VIF UNPACK V2 and V3 lanes
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fix(runtime): complete raw SIF DMA init handshake
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#619:
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fix(runtime): route SifSetReg and SifGetReg syscalls
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fix(runtime): contain translated PS2 paths
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fix(runtime): contain translated PS2 paths
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